![]() ![]() Hard Enemies have 200% health, do 130% damage.Normal Enemies have 100% health, do 100% damage.is it better for you to run 4 bounties per hour on Torment I or 6 per hour on Master? ![]() However, it is up to you to find the sweet spot between what difficulty allows you to move quick enough to make the bonus worthwhile. The higher the difficulty, the more gold will drop. In Nephalem rifts, particularly, mobs come fast and furious which create ideal conditions for lots of gold drops. ![]() Once you do that, you are rewarded a substantial sum of XP and gold, in addition to any that you earn along the way by killing mobs or completing a side quest like a cursed chest. In each of these modes, you are given a specific task to undertake in certain parts of the game, usually killing a certain mob or clearing an area. Now you can increase your gold per hour in THREE primary ways: Bounties and Nephalem riftsĪfter completing Act V, you will unlock access to Adventure mode, which will allow you to undertake bounties and occasionally Nephalem Rifts. The answer to this question is now a lot simpler than it was when the Auction House was around, and different difficulties were more ambiguous about their effects. THIS ANSWER IS CURRENT AS OF PATCH 2.0/REAPER OF SOULS ![]()
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